Switched project from C# WinForms to Godot 4.5


Past the initial protoyping stages, into a barely usable Alpha stage. 

- Changed engine from C#.NET WinForms to Godot 4.5, since WinForms is basically abandoned by Micro$slop at this point.

- Implemented Image Resizing

- Can Drag & Drop images from filesystem into project

- Can Copy+Paste files from the internet or other programs that allow you to copy images to the clipboard

- Loading/Saving projects as ZIP files (at the moment you need to manually add the .ZIP extension yourself)

- Stores images as PNG files with the name <SHA256 Hash>.PNG inside ZIP

- Stores image position, scale, and size in ZIP file as JSON

Files

Corkboard a1.0.0.zip 29 MB
16 hours ago

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